Adobe Systems Inc - ( Freeware)
Adobe AIR is a development platform offered by Adobe, that allows developers to use Web technologies to create Internet applications.
Adobe AIR technology allows the development of internet rich applications compatible with Windows and Mac OS X. Developers can take advantage of it for their existing knowledge on technologies like Flash or AJAX Finish to create applications that can be used from a web browser, but also directly on the desktop.
Adobe AIR framework allows the use of these applications, which can now be performed on a variety of platforms, OS desktop to mobile devices in most OS market (Android, iOS, Blackberry ...). Version 3.0 of Adobe AIR is also enriched features for developing 2D and 3D games thanks to the accelerated GPU , and to include the environment in the installation package.
Many companies, like Ebay, using Adobe AIR to create new applications that enable you to use their services on your desktop.
You will also find utility developed by AIR and connected to social networks, which will make many services.
# Includes the following fixes and security updates
# Fixed Issues:
- [IOS] Resolves an issue introduced in AIR 4.0.0.1390 where DatagramSocket was not receiving packets
- [IOS] Values are now set correctly when assigning Vector3D.Y_AXIS to a Vector3D object with -useLegacyAOT=no[Android] Browse file dialog called by FileReference.browse() is correctly displayed on the Nexus 7 and Xoom 4.1.2
- [Android] is ignored for all but one extension when multiple extensions are used
- [x86][Android] Workers get terminated even without calling terminate function
- [Android] Setting the restrict property on a StageText instance and adding or removing text incorrectly add extra characters.
- [iOS] Values are now set correctly when assigning Vector3D.Y_AXIS to a Vector3D object with useLegacyAOT=no
- [iOS] ANE doesn't include libraries through platform.xml and throws error on packaging the IPA
- [iOS] DatagramSocket not receiving packets on iOS (3742982)
- [iOS] Not able to debug/launch iPad iOS Simulator from Flash Builder. Note: One needs to set a environment variable using the command: launchctl setenv AIR_IOS_SIMULATOR_DEVICE "iPad Retina Then restart the process and run the application on simulator device of his/her choice. By default iPhone is launched.
- [iOS] Not able to debug AIR app in iOS Simulator from Flash Builder when Xcode below 5.x is installed
- [iOS7] StageText fontWeight/fontPosture API does not work
- [Android] R$Styleable.class goes missing from the final AIR app APK though is included in ANE.
- [Android] Starling throws Buffer creation failed. Internal error while createVertexBuffer
- [Win] Ctrl+A, Ctrl+C and Ctrl+V now work correctly in StageText fields
- Multiple security and stability fixes